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Item:

Item Type

Assassins Blood (per dose)

Weight

Cost

Poisons
-
150 gp

Source: Dungeon Master's Guide 

Type- Ingested 

A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn't poisoned.

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